+; The systems are split up into two because travis will run more smoothly
+; if we use a custom built sbcl that has all the deps pre-loaded since
+; we are sure those will work just fine :)
+;
+; You should link to this file in your systems directory, or however you
+; handle your asdf configurations. Then just (asdf:load-system :clnl)
+;
+; There's probably a better way, but I don't know it
+
(asdf:defsystem clnl
:name "Experiment"
:version "0.0.1"
:maintainer "Frank Duncan (frank@kank.com)"
:author "Frank Duncan (frank@kank.com)"
- :serial t
- :components ((:file "package")
- (:file "lex")
- (:file "parse")
- (:file "nvm")
- (:file "transpile")
- (:file "random")
- (:file "main"))
- :depends-on (:cl-ppcre :mt19937))
+ :depends-on (:cl-ppcre :mt19937 :cl-opengl :cl-glut :cl-charms :clnl.internal))