; The systems are split up into two because travis will run more smoothly ; if we use a custom built sbcl that has all the deps pre-loaded since ; we are sure those will work just fine :) ; ; You should link to this file in your systems directory, or however you ; handle your asdf configurations. Then just (asdf:load-system :clnl) ; ; There's probably a better way, but I don't know it (asdf:defsystem clnl.internal :serial t :components ((:file "package") (:file "lex") (:file "parse") (:file "nvm") (:file "transpile") (:file "random") (:file "interface") (:file "cli") (:file "main"))) (asdf:defsystem clnl :name "Experiment" :version "0.0.1" :maintainer "Frank Duncan (frank@kank.com)" :author "Frank Duncan (frank@kank.com)" :depends-on (:cl-ppcre :mt19937 :cl-opengl :cl-glut :cl-charms :clnl.internal))